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Catcher

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Catcher

Requirements:  Strong, flexible legs, and good throwing arm.  The catcher must be a leader on the field. A good and loud voice helps, especially when backed up by knowledge of the game and the  situation.

     The catcher is a team leader, and infield commander on the field especially when the ball is hit deep.  From your position on the field you often see the play develop better than many members of your team, so they will count on you to let them know what's happening.  Know as much as you can about every position on your team, and what your teammates' strong points are.  Always be aware of the situation: how many outs, where are the runners, how much are we ahead by, can we afford to give up a run, do we want to, how fast are the runners, how good is the batter and where does she like and not like pitches?  These are the things you want to know.  And always communicate, even if just visually, with your commander-in-chief, your coach.
     You need to work out signals with each pitcher on the team.  They don't all throw the same, and they don't all throw the same pitches.  And each one of them can throw the same pitch with different results from time to time.  Know who your pitcher is.  That is, know what he's capable of, and how is he at this particular moment.  Is his game on?  If not, how well does he get it back?  What's the best way you can help him?
     Learn to help the pitcher control the game at his own tempo, and be ready to settle him down if that's what he needs.  Realize that different pitchers require different things from you.  Some may need more concentration on your target than others.  Remember, you don't want to give away the location of the pitch you call to the batter.  

See what the Catcher does in Base Coverage and Rundown situations.

Backing up 1st

     When no runners are on base you should backup 1st on any throw from the infield.  Run at a wide angle into foul territory behind the bag.  Remember that your infield can throw, so, if they miss, it'll be flying.  Don't let it fly by you because you were too close to the bag.  

Fielding Bunts

      Every bunt is yours.  It may not end up that way, but that's what you should think when you see one.  When fielding a bunt on the first base side or toward the mound, if you are right-handed, try to pick up the ball with your left shoulder pointed at first.  You may have to run around to the pitcher's side of the ball to do that, so angle your approach.  For a bunt down third you want your back to the mound when you pick up the ball, then rotate out with your left foot and shoulder to make the throw.

Framing

      Selling the pitch to the umpire.  Be selective with pitches you hold in frame.  Make them close.  The umpire will learn to ignore you if you try to influence the call on an obvious ball.  Always keep you glove out where the ump can see it; not back at you chest.  Your framing begins with the windup.  If the pitch wasn't where you set your target, yet you think it's still a strike, it's usually best to let it be called by the ump rather than frame it because the movement of your glove may influence a strike being called a ball.

Things to practice and remember:

Signals - Practice giving signs in a mirror.  Fingers down in front of cup and not below it.   Use knees and glove to shield your signs from base coaches and runners on the corners.  If you change your signals with a pitcher when a runner is on second, let your middle infielders know.  

Setting up - Remember not to give away the location by setting up too early.  Stay more to your throwing arm side to lessen the need for backhands.  But by all means practice your backhands and your in-the-dirts.  Have your coach, not your pitchers, throw you bad pitches from about 50 feet.

Framing - This one too can be practiced in front of a mirror.

Throwing to get runners - When the only runner on attempts to steal second hop up quickly from the catch to a side stance and stay low to fire it.  Then take your mask off to watch the runner go back to her dugout.  If you see the runner is going, you should signal your pitcher in his delivery to pitch outside.  Work on this with each of your pitchers.

The Mask - It is often important to get your mask off early, but that depends on the mask.  As mentioned above, keep it ON to throw out stealers.  Certainly on a popup, throw your mask where it will be out of the play.  How embarrassing it would be to make a great catch then trip over your mask trying to throw out a runner who tagged.

Directing your team - You constantly need to be aware of the situation.  You may need to remind your corners to come in, maybe the middle infielders too at times.  You may need to make sure your SS and 2nd have worked out the bag duty, or do it for them.  You may need to move your outfielders around because they may not remember the batter as the hitter you do.  You will sometimes have to remind your outfielders to be prepared to backup your pick-off attempts.

Here's a good site on how to be a catcher
Here's another one.

If you know of another, or if one of these one day fades away to the Outernet, let me know.

 

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Last modified: December 05, 2002